Basketball Rules for Beginners: Scoring, the Clocks, Violations and How a Possession Flows
A plain-English guide to basketball's rules: scoring, the game and shot clocks, travelling, three seconds, goaltending and the fouls that stop play.
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Articles 73–96 of 298, newest first. The introduction to this reading list, its topic hubs and the guides other articles cite most are on the first page.
A plain-English guide to basketball's rules: scoring, the game and shot clocks, travelling, three seconds, goaltending and the fouls that stop play.
Why boxing has four world champions per division, what unified, undisputed, lineal, interim and super titles mean, and what US law asks of sanctioning bodies.
How a pro boxing bout runs under the unified rules: three-minute rounds, the mandatory eight count, no standing eight or three-knockdown rule, and fouls.
How each classic boxing style uses distance and tempo, how out-boxers, swarmers, sluggers and boxer-punchers win rounds, and where each one is exposed.
Boxing and MMA rules side by side — round length, gloves, targets, the clinch, the ground, knockdowns and scoring — and what each difference changes in a fight.
All 17 pro boxing divisions with limits in pounds and kilograms, the WBC's extra bridgerweight class, and why sanctioning bodies and commissions differ.
What the number in Cover 1, 2, 3 and 4 counts, how each coverage splits the field between deep and underneath defenders, and where each one is thinnest.
Which offences give a direct or an indirect free kick under the 2026/27 Laws, the raised-arm signal, the 9.15 m and wall rules, and indirect kicks in the box.
What reach measures, what studies of 2,229 MMA bouts and 182 heavyweight title fights found, why the effect is smaller than it looks, and how to weigh it.
A batter can run on an uncaught third strike only if first base is empty or there are two out. A table for every case, and how the play is scored.
What expected goals measures, how xG models are built from past shots, why the number is a probability rather than a prediction, and what xGOT and xGA add.
Hockey faceoff rules from the NHL rulebook: the nine spots, where each stoppage restarts, who puts the stick down first and what gets a centre waved out.
ERA charges a pitcher for his fielders, his luck and the order of events. FIP rebuilds it from the outcomes he controls. How it works, and when ERA still wins.
What each NFL tag lets a team and rival clubs do, how the one-year salary is calculated, why repeat tags cost more, and how a club chooses between them.
Free relief from cart paths, sprinkler heads, ground under repair, puddles and embedded balls, and how to find the nearest point of complete relief.
Red or yellow stakes decide your options. How Rule 17 works: playing it as it lies, the one-stroke relief options, point X and the mistakes to avoid.
How golf breaks ties: who picks the method, how sudden-death and aggregate playoffs work, how a scorecard count-back is done, and why short playoffs are random.
The few Rules of Golf that decide most first rounds: penalty sizes, lost balls, water, unplayable lies, free relief, scorecards and ready golf.
The traditional golf stats worth tracking, defined precisely: greens in regulation, fairways, putts, scrambling, sand saves and penalties, and what each misses.
What the 2026/27 Law 12 says about handball: deliberate touches, the unnaturally bigger test, accidental touches by attackers, goalkeepers and cards.
No team has gone 162-0. The record is 116 wins, reached in 1906 and 2001. The record book, why the season became 162 games, and how unlikely perfection is.
No NFL team has gone 20-0. The only perfect season was 17-0 in 1972. Here is the record, the near misses, and why today's perfect season is 20 games long.
No NBA team has gone 82-0. The best record is 73-9, the best start 24-0 and the longest streak 33 games. The record book, and why the season is 82 games.
How rugby union grew from Rugby School football to a professional world game: what the Webb Ellis story gets wrong, the 1871 and 1895 turning points, and 1995.