Basketball Career Sim
Build a custom player and guide a career from youth basketball through the draft to the pro game, one decision at a time.
7 apps on Google Play
Draft boards, franchise decisions, and full career arcs across seven sports.
Build a custom player and guide a career from youth basketball through the draft to the pro game, one decision at a time.
Draft a squad, set the rotation, and handle trades and contracts across a full 82-game season and the playoff race.
Draft a full roster position by position, then simulate the season and find out whether your team can finish 20-0.
Compare hitters and pitchers on the numbers, draft a balanced club, and get a projected record for a full 162-game season.
Build a starting XI position by position, then simulate a 38-game campaign and see how close your side gets to a perfect record.
Fill every position from centre to goal, choose a coach, and get a projected 84-game record for the lineup you built.
Draft fighters across eras and weight classes, then let separate mixed martial arts and boxing simulators settle every bout.
About this category
Sports management games ask a different question than sports action games. Instead of "can you make the shot?", they ask "can you build the team that makes the shot?" — which turns a commute or a lunch break into a series of roster decisions, draft picks, and long-term bets.
Reign Creative builds this genre for Android with a consistent design goal: give you the parts of being a general manager that are genuinely fun — the draft board, the depth chart, the trade call — without demanding hours per session or a spreadsheet on the side.
Guides
12 guides written by the team that builds these apps, covering how they work and where their limits are.
ERA, WHIP, OBP, slugging, fielding percentage and WAR, each with the formula and a worked example, plus what every one of them fails to tell you.
What a point guard, shooting guard, small forward, power forward and centre each do, why the rulebook never mentions any of them, and what position means today.
What the 10-point must system means, when a round is 10-9 or 10-8, the four factors judges are told to weigh, and how three scorecards become a result.
Balance is coverage, not averages. The team-level jobs every lineup has to cover, why overlap wastes picks, and how minutes turn depth into a real constraint.
How to read formation notation, what each common shape gives up to get what it wants, and why the formation you defend in is rarely the one you attack in.
What ERA, WHIP and WAR are telling you on a draft card, what they leave out, and how to read a projected 162-game record without over-trusting it.
How a basketball career sim differs from a GM game, what the possession decisions are really asking, and how early choices compound across a whole career.
What a basketball draft simulator models, why the highest-rated pick is often the wrong one, and how to read a projected season without over-reading it.
Why football rosters are a unit problem, what a no-refresh draft really tests, and how to read a simulated season record for what it actually measures.
A six-player roster plus a coach is the tightest draft puzzle in the genre. How to balance scoring against defence, and what an 84-game projection measures.
Why the higher-rated fighter loses, how separate MMA and boxing simulators resolve a bout, and how to draft a stable that covers matchups, not ratings.
Why the draw changes everything in a soccer draft game, how position fit differs from position coverage, and what a 38-game simulated campaign really measures.
Keep browsing
Every Reign Creative LLC app is free to download on Google Play, published under Reign Collective Apps.