Key takeaways
- Sort any submission by what it attacks: the neck (chokes), a joint (locks) or a muscle pressed against bone (compression locks).
- Under the ABC's current Unified Rules, only fingers and toes are protected as small joints; wrists, elbows, shoulders, knees and ankles may be attacked.
- Judge how a hold was reached as well as the hold itself, because grabbing the trachea, choking with hair or holding the shorts or fence are fouls even when the finish is legal.
- Check the commission's own regulation for a specific event: where it conflicts with the unified rules, the commission's rule controls.
- Expect submission attempts to matter on the scorecards even when nobody taps, while simply holding a dominant position counts for little.
Submissions in mixed martial arts fall into two main families: chokes, which restrict blood or air flow through the neck, and joint locks, which force an elbow, shoulder, knee or ankle past its normal range of motion. A smaller third group, compression locks, crushes a muscle against a bone. Under the current Unified Rules of Mixed Martial Arts, most of these are legal. The joint-lock ban is narrow — fingers and toes only — and most of the other limits concern how a hold is reached: no fingers in the windpipe, no choking with hair, no grabbing the shorts or the fence.
The version matters, so here it is. This guide uses version 8.2026 of the rules published by the Association of Boxing Commissions and Combative Sports (ABC), amended on August 5, 2026. The document's header gives a requested implementation date of November 2027 for those newest changes, which deal with foul procedures rather than with which holds are legal; the fouls discussed below read the same in the previous edition, 8.2025. Each commission decides what it adopts and when, and that turns out to matter for how a submission is recorded.
The families at a glance
| Family | What it attacks | Familiar examples | Under the ABC rules (8.2026) |
|---|---|---|---|
| Blood choke | Carotid arteries and jugular veins, not the airway | Rear-naked choke, triangle choke | Legal |
| Air choke | The windpipe and upper airway | Guillotine, gogoplata | Legal as a hold; grabbing the trachea or digging fingers into it is a foul |
| Armlock | Elbow or shoulder | Armbar, americana | Legal — both are large joints |
| Leg lock | Knee or ankle | Kneebar, ankle lock | Legal — both are large joints |
| Wrist lock | Wrist | — | Legal — the wrist is a large joint |
| Small joint manipulation | Fingers and toes | — | Foul, though grabbing most of the fingers or toes at once is allowed |
| Spinal lock | The spine | — | Not named in the fouls list; striking the spine is a foul |
| Compression lock | A muscle pressed into bone | Biceps slicer, Achilles lock | Not named in the fouls list |
"Not named" is a precise statement about the ABC's list of fouls, not a promise about every event. A commission can add its own restrictions.
Chokes: blood versus air
The useful distinction is what the hold compresses. A blood choke squeezes the carotid arteries or jugular veins without closing the airway, and most chokes in combat sports are of this kind — the rear-naked choke and the triangle are the standard examples. An air choke presses on the windpipe; reference descriptions of the guillotine and the gogoplata describe them cutting off air flow.
The unified rules do not ban air chokes as such. What they ban is narrower: grabbing the trachea, and gouging fingers or a thumb into the neck or windpipe in an attempt to force a submission. A forearm or shin across the throat is a technique; a thumb in the windpipe is a foul. The hair rule is related — a fighter with long hair may not use it as a tool for holding or choking.
Joint locks: the large-joint line
Joint locks isolate a joint and lever it past its range of motion. Reference works divide them into armlocks, leg locks, wrist locks, small joint manipulation and spinal locks.
The unified rules draw one line through that list. Foul 16, small joint manipulation, defines fingers and toes as small joints and wrists, ankles, knees, shoulders and elbows as large ones. Attacking a large joint is legal; isolating a finger or a toe is not. The same rule adds a practical exception that matters in scrambles: grabbing the majority of the fingers or toes at once is allowed.
The spine is protected from strikes, not named for locks
General references often say small joint manipulation and spinal locks are banned in nearly all combat sports. The ABC's MMA document does not say that about spinal locks. Its seventh foul prohibits strikes to the spine and the back of the head, defining a strip about an inch either side of the spine's centreline down to the tailbone. No foul in the list names spinal locks. Nevada's own MMA foul list, in NAC 467.7962, does not name them either. If a promotion or commission restricts them, that restriction lives in its own rules — check them.
Compression locks
A compression lock, sometimes called a muscle slicer, presses a muscle into a bone over a fulcrum — a biceps slicer drives the biceps into the upper arm, an Achilles lock drives a forearm into the Achilles tendon. These can also load the nearest joint, so in practice they often behave like a lock and a compression hold at once.
Rules that shape how a submission is reached
Several fouls never mention submissions but decide whether a finish is clean:
- Holding the shorts or gloves to control an opponent is a foul, though gripping the hand itself is not.
- Grabbing the fence with fingers or toes to control position is a foul; pushing off it is allowed.
- Spiking an opponent onto the head or neck — a pile-driver — is a foul. But the rules make a specific exception for submissions: a fighter caught in a hold who is strong enough to lift the attacker may bring them down in any fashion, because the fighter applying the hold is the one who is not in control and can adjust or let go.
- Strikes to the back of the head remain fouls when a fighter has taken the back to set up a choke, so the position that offers the best chokes also narrows the legal targets for punches.
How a submission reaches the record
The unified rules list three kinds of submission win:
- Tap out — the fighter physically signals they do not want to continue.
- Verbal tap out — the fighter tells the referee, or voluntarily or involuntarily screams in pain or distress.
- Technical submission — a legal hold produces unconsciousness or a broken or dislocated bone or joint, so no tap ever comes.
Commissions do not all use that list. Nevada's regulation, NAC 467.7968, names physical tap outs and verbal tap outs as its submission results and has no separate technical submission. Nevada adopts the unified rules by reference but states that where they conflict with its own chapter, the chapter controls. That is why the same finish — a fighter choked unconscious — can be written up differently depending on where it happened; reference works note it may be recorded as a technical submission or as a technical knockout depending on the rules of the match.
Threats that never finish still count
Most submission attempts fail, and they still shape rounds. The unified judging criteria assess effective grappling through takedowns, submission attempts, advantageous positions and reversals, and they describe dominance on the ground as taking strong positions and using them to attempt fight-ending submissions or attacks. Merely holding a dominant position is not supposed to be a primary factor.
The referee's stand-up rule points the same way: when neither fighter is making a real effort to finish, the referee can stand them up or break them, and simply keeping a superior position does not count as that effort. A grappler who holds position and never threatens a finish risks losing both the credit and the position itself. How MMA judging criteria work explains the scoring order in full, and the 10-point must system that MMA shares with boxing explains how those judgements become numbers.
That is also why the question of where a fight happens matters so much. A striker who keeps the fight standing never has to defend a lock, which is the phase battle described in striking vs grappling.
Where submissions sit in a fight draft
In 40-0 MMA & Boxing Fight Draft, mixed martial arts bouts can end by knockout, technical knockout, submission or decision, and the MMA simulator weighs striking, wrestling, takedowns, submissions and ground control. Its fighter pools come from real fighters' careers, with ratings that are the game's own estimates; a simulated submission is a model's output, not a claim about a real bout or athlete.
Other rules guides for boxing and MMA are gathered on the combat sports hub, and the studio's games in this genre are under sports GM.
Good to know
Frequently asked questions
What are the main types of submissions in MMA?
Are leg locks legal in MMA?
Is small joint manipulation illegal in MMA?
Are spinal locks banned under the Unified Rules of MMA?
What is a technical submission?
Does a submission attempt score points if nobody taps?
Sources
- Unified Rules of Mixed Martial Arts (version 8.2026) (opens in a new tab)Association of Boxing Commissions and Combative Sports — accessed
- Unified Rules of Mixed Martial Arts (version 8.2025, previous edition) (opens in a new tab)Association of Boxing Commissions and Combative Sports — accessed
- NAC Chapter 467 — Unarmed Combat (NAC 467.009, 467.7962, 467.7968) (opens in a new tab)Nevada Legislature — accessed
- Submission (combat sports) (opens in a new tab)Wikipedia — accessed
- Chokehold (opens in a new tab)Wikipedia — accessed
- Joint lock (opens in a new tab)Wikipedia — accessed
- Compression lock (opens in a new tab)Wikipedia — accessed
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