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Stoppage Time vs Extra Time: How a Soccer Match Is Actually Timed

Stoppage time, added time and injury time are one thing; extra time is another. How the 2026/27 Laws time a soccer match, from Law 7 to Law 10.

By Published 6 min read

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Key takeaways

  • Treat stoppage time, added time and injury time as three names for one thing: time the referee adds to a half to make up for time lost in it.
  • Read the fourth official's board as a minimum — the referee can add more but cannot add less.
  • Expect extra time only in matches whose competition rules require a winner; a drawn league match simply ends as a draw.
  • Remember that a half always runs on until a penalty kick awarded in it has been completed.
  • Factor the 2026/27 time-wasting rules into game management: slow substitutions, delayed restarts and treatment stoppages now carry immediate costs.

Stoppage time, added time and injury time are the same thing: minutes the referee adds to the end of a half to make up for time lost during it. Extra time is something else — two additional periods, each no longer than 15 minutes, played only when a competition needs a winner from a drawn match. In soccer (association football), the first comes from Law 7 of the IFAB Laws of the Game and the second from Law 10, and a competition's own rules decide whether the second exists at all.

The timings below come from the 2026/27 Laws of the Game, applicable from 1 July 2026 — an edition that also added several measures aimed at the time lost in the first place.

Three names, two ideas

Term What it is Where it comes from
Stoppage time Allowance for time lost in a half Law 7.3
Added time / additional time The same allowance — "additional time" is the Law's wording Law 7.3
Injury time An informal name for the same allowance —
Extra time Two equal periods of no more than 15 minutes each, after a drawn match Law 10.2, if competition rules require a winner

The informal name "injury time" undersells it: injuries are on the Law's list of causes, but so is almost everything else that stops the ball.

How the clock works in a normal match

Law 7 sets two equal halves of 45 minutes. They can be shortened only if the referee and both teams agree before kick-off and the competition rules allow it. Players are entitled to a half-time interval of no more than 15 minutes; competition rules must state its length, which may be altered only with the referee's permission.

Within each half, the referee makes an allowance for all playing time lost through:

  • substitutions;
  • assessment and/or removal of injured players;
  • wasting time;
  • disciplinary sanctions;
  • medical stoppages permitted by competition rules, such as drinks breaks (no more than one minute) and cooling breaks (ninety seconds to three minutes);
  • delays relating to video assistant referee checks and reviews;
  • goal celebrations;
  • any other cause, including a significant delay to a restart, such as interference by an outside agent.

Not every pause counts. The IFAB's practical guidelines for match officials point out that many stoppages, such as throw-ins and goal kicks, are an entirely natural part of the game, and an allowance is made only when those delays are excessive.

At the end of the final minute of each half, the fourth official shows the minimum additional time the referee has decided. The referee can then increase it, but not reduce it. And a timekeeping mistake in the first half cannot be corrected by lengthening or shortening the second.

A worked example

The Laws do not assign a fixed number of seconds to any event; the referee judges the time actually lost. To see how the allowance builds, assume a second half with these stoppages:

Stoppage (assumed) Time lost (assumed)
Two substitution stoppages 2 × 40 s = 80 s
An injury assessment 90 s
A goal and its celebration 60 s
A video check 70 s
Total 300 s = 5 minutes

On those assumptions the board would show five minutes. If a player then went down in the 93rd minute and a further minute was lost, the referee could play on past the 95th — the board is a floor, not a ceiling. The numbers in the table are illustrative, not typical values.

Penalties at the end of a half

Under Law 7.4, if a penalty kick has to be taken or retaken, the half is extended until it is completed. Law 14 defines "completed" for this case: after the kick, the ball stops moving, goes out of play, is played by any player other than the defending goalkeeper, or the referee stops play for an offence by the kicker's team. So if the goalkeeper parries and the kicker's team-mate scores from the rebound, the goal does not count when the half has been extended for the kick: the kick was completed the moment someone other than the goalkeeper played the ball.

Extra time: only when a winner is required

Law 10 is blunt: if both teams score the same number of goals, the match is drawn. Only when competition rules require a winner after a drawn match or a home-and-away tie may one of three procedures be used, alone or in combination:

  1. an away-goals rule;
  2. two equal periods of extra time, each not exceeding 15 minutes;
  3. penalties — a penalty shoot-out.

So a drawn league match ends as a draw, and its effect on the standings is a points question, covered in how soccer league tables work and goal difference and tiebreakers. A knockout tie that must produce a winner may go to extra time, to penalties, or to both, depending on the competition's rules.

Extra time has its own details. A short drinks break of no more than one minute is allowed at its half-time interval. Under Law 3, unused substitutes and substitution opportunities carry into extra time, a competition may allow one additional substitute, and changes made between the end of normal time and the start of extra time, or at half-time of extra time, do not count as opportunities. Law 14 also allows either half of extra time to be extended so that a penalty kick can be completed.

The 2026/27 rules that attack lost time

The IFAB described the package approved at its 140th Annual General Meeting as a response to calls for "practical tools to protect effective playing time". Three of the measures change how time gets lost in the first place:

  • Ten-second substitutions. A substituted player must be off within ten seconds of the board or signal; if not, the substitute waits until the first stoppage after one minute of running clock.
  • Five-second restarts. A deliberately delayed throw-in goes to the opponents, and a delayed goal kick becomes a corner kick, after a visible five-second countdown.
  • One minute off after treatment. Under the off-field treatment protocol, most players assessed or treated on the pitch, or whose injury stops play, must leave and stay off for one minute of running clock after the restart. If the half ends first, they may return at the start of the next period — including between normal time and extra time, and before penalties.

None of these removes the allowance for time lost; they change the incentives that create it. Time spent on the substitutions, injuries and stoppages that remain still goes on the board.

Abandoned matches

Law 7.5 covers the extreme case of a match that cannot be finished: it is replayed unless the competition rules or organisers decide otherwise. Under the 2026/27 text, where a team is responsible for a match being abandoned because it has fewer than seven players, it will in principle forfeit the match.

What late minutes mean for players and squads

Added time comes at the end of a half, after everything else has been run. For the tactical side, the guide to soccer formations explains why the shape a team defends in is not the shape it attacks in.

Our career sim makes fatigue part of the decision itself. In Football Career Soccer XI Sim, a fictional player's choices in key match moments — pass, shoot, dribble, cross, press, tackle, make the run — are weighed by attributes, position, energy, morale, the match situation and difficulty; energy and morale in match decisions explains why the same pass can work in the 20th minute and fail in the 80th. Pro Football GM Club Soccer looks at it from the squad side, with fitness and squad depth in its club-management mode. Both games run on their own rules, are not affiliated with the IFAB or any league, and do not forecast real matches.

Match timing is one part of the rulebook; the soccer hub covers the rest, and the games live under sports career and GM games.

Good to know

Frequently asked questions

Is stoppage time the same as extra time?
No. Stoppage time — also called added time or injury time — is the allowance the referee adds to each half for time lost in that half. Extra time is two additional periods, each no longer than 15 minutes, played only when competition rules require a winner after a drawn match.
Who decides how much stoppage time is added?
The referee. Law 7 lists the causes to allow for, including substitutions, injuries, time-wasting, cards, permitted drinks or cooling breaks, video reviews and goal celebrations. The fourth official displays the minimum the referee has decided at the end of the final minute of each half.
How long is extra time in soccer?
Law 10 allows two equal periods of extra time, each not exceeding 15 minutes. Competition rules decide whether extra time is used at all, and whether a penalty shoot-out or an away-goals rule follows or replaces it.
Can the referee end a half before the added time shown is up?
No. The time shown is a minimum: Law 7 says the referee may increase the additional time but not reduce it. The referee can therefore play beyond the number on the board, for example if more time is lost during the added period.
Do all drawn soccer matches go to extra time?
No. A match in which both teams score the same number of goals is a draw. Extra time, penalties or an away-goals rule are used only when the competition's rules require a winner, as in many knockout ties.

Sources

  1. Law 7 – The Duration of the Match (Laws of the Game 2026/27) (opens in a new tab)The International Football Association Board (IFAB) — accessed
  2. Law 10 – Determining the Outcome of a Match (opens in a new tab)The International Football Association Board (IFAB) — accessed
  3. Law 14 – The Penalty Kick (opens in a new tab)The International Football Association Board (IFAB) — accessed
  4. Law 3 – The Players (opens in a new tab)The International Football Association Board (IFAB) — accessed
  5. Off-field treatment and assessment protocol (opens in a new tab)The International Football Association Board (IFAB) — accessed
  6. Practical guidelines for match officials – Other advice (opens in a new tab)The International Football Association Board (IFAB) — accessed
  7. The IFAB introduces further measures to improve match flow and player behaviour (opens in a new tab)The International Football Association Board (IFAB) — accessed

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