Key takeaways
- Three different things get collapsed into one question: a score gain from familiarity, a genuine skill gain on the practised task, and a change in the underlying ability. The first two are well documented; the third is not.
- Retest gains are large. One analysis of repeated cognitive testing reported an effect size of 0.72 between the first and second sittings, with gains remaining positive through a fourth administration before levelling off.
- Speed improves too, and keeps improving. A meta-analysis of 36 studies covering 21,810 participants found response times falling by about half a standard deviation by the fourth administration, with no plateau reached.
- Practice effects are large enough to distort research. Salthouse found that repeated-testing gains are a major reason longitudinal studies of ageing disagree with cross-sectional ones.
- The 2014 Stanford Center on Longevity and Max Planck consensus statement holds that cognitive training produces statistically significant improvement in practised skills, while there is little evidence it improves underlying broad cognitive abilities.
- We make no claim that IQ Test & Brain Training Games raises intelligence. It is practice on specific tasks, and what changes is performance on those tasks.
Yes, practice raises the score you get on a cognitive test — reliably, measurably and by a lot. No, that is not the same as raising the ability the test was built to estimate, and the evidence for the second claim is much weaker than the evidence for the first. Almost every argument about this subject is caused by the two being treated as one.
There are actually three things being collapsed, and separating them makes the research legible.
Three claims wearing one sentence
Claim one: your score goes up because the test is now familiar. You have seen the item formats, you know the instructions, you have stopped wasting seconds working out what is being asked. This is the practice effect, and it is a measurement artefact — the number moved, you did not.
Claim two: you got genuinely better at the task. Your arithmetic really is faster; you really can hold a longer sequence. This is a real gain and a useful one, and it is what practice is for.
Claim three: the underlying ability changed. The broad capacity the test is supposed to index is now higher, and it should show up on tasks that look nothing like the one you drilled. This is the claim that marketing makes and the evidence does not support.
Claim one is a nuisance. Claim two is worth having. Claim three is where honesty is required.
How large practice effects actually are
Jendryczko, Scharfen and Holling, writing in the Journal of Intelligence in 2019, tracked performance across repeated administrations of cognitive ability tasks. The largest retest effect appeared between the first and second sessions, with an effect size of 0.72. Gains remained positive and significantly different from zero through the fourth administration, after which mean ability slightly decreased between the fourth and fifth sessions — a difference that was not statistically significant. The authors connect the shape to the power law of practice: large early gains, diminishing quickly.
An effect of 0.72 on a standardised scale is not a rounding error. On a metric with a standard deviation of 15 points, an effect of that size is in the region of ten points, which is larger than most differences anybody cares about.
Speed follows its own trajectory. Scharfen, Blum and Holling's 2018 meta-analysis of mental speed tests pooled 36 studies, 49 samples, 212 outcomes and 21,810 participants, and found response times falling by 0.237 standard deviations from the first administration to the second, 0.367 by the third and 0.499 by the fourth. Notably, they reported that a plateau had not been reached after four administrations — response times kept improving after accuracy gains had flattened. More complex tasks showed larger reductions than simple ones, and longer test-retest intervals attenuated the effect somewhat without removing it.
The effect is big enough to distort research
If you want one demonstration of how seriously to take this, it is Salthouse's work on cognitive ageing.
Cross-sectional comparisons — different people of different ages, tested once — show performance lower at older ages from early adulthood onward. Longitudinal comparisons — the same people, retested over years — often show performance higher, particularly below 65. Salthouse's quasi-longitudinal analysis found age trends in each cognitive domain much closer to the cross-sectional pattern than the longitudinal one, and attributed the discrepancy to practice effects from repeated testing rather than to cohort differences.
In other words: a well-designed longitudinal study of thousands of adults can be pushed in the wrong direction by the same mechanism that inflates your second attempt at a web quiz.
What the transfer evidence says
The question behind claim three is whether gains transfer to anything untrained. The clearest collective statement remains the consensus published on 20 October 2014 by the Stanford Center on Longevity and the Max Planck Institute for Human Development.
Its position has three parts worth quoting in substance. Cognitive training produces statistically significant improvement in practised skills. There is little evidence that playing brain games improves underlying broad cognitive abilities, or that it enables one to better navigate a complex realm of everyday life. And claims promoting brain games are frequently exaggerated and at times misleading, with the statement specifically criticising marketing that exploits anxiety about ageing. The signatories also noted that no studies had demonstrated that playing brain games cures or prevents Alzheimer's disease or other forms of dementia.
That statement is one side of a genuine scientific disagreement rather than a closed case, and the counterarguments are set out in our longer treatment of whether brain training apps work and in working memory and training. But the asymmetry is real: near gains are well supported, distant gains are not.
What our app is actually doing
IQ Test & Brain Training Games is our own app, built by Reign Creative, and it touches two of the three claims: its drills are claim two, and its IQ-style test, which you can revisit, is exactly where claim one appears.
Its daily drills are practice on specific tasks. Multiplication Rush practises multiplication. Division Dash practises division. Number-memory and sequence-memory rounds practise holding and reproducing a sequence. Mixed Operations practises switching between operations under time pressure. What the drills record — score, accuracy, streak, response time and personal bests — describes performance on those tasks.
We make no claim that this raises intelligence, and nothing in the product could support one — its own test included. If your accuracy in Division Dash rises from 72 per cent to 88 per cent at the same difficulty, you have got better at Division Dash. That is a genuine result. If your result on the app's IQ-style test rises on a second or third attempt, that is claim one at work: you have learned the format. Its listing describes those results as estimates based on app activities, not medical, psychological, clinical or professional diagnostic assessments, and a retest gain on them is no evidence for claim three.
The practice-effect literature does suggest one useful habit, though: expect your own early gains to be disproportionately about familiarity. The first few sessions in any new mode will improve quickly because you are learning the format. Hold the mode and the difficulty constant, and start treating changes as meaningful only once that initial jump has passed — the kind of measurement hygiene discussed in building a daily practice habit.
The answer, stated carefully
Can practice raise an IQ score? It can raise the number, substantially, and the research says exactly how much and how fast. Can it raise the thing the number is meant to stand for? That has not been demonstrated, and anyone telling you otherwise is ahead of the evidence.
For what the number is measuring in the first place, see what IQ tests actually measure; for why unsupervised retesting makes all of this worse, are online IQ tests accurate. The rest of the series is in the IQ tests and reasoning hub, with practice material across the education and brain training section.
Good to know
Frequently asked questions
Can practice raise an IQ score?
How big are retest effects?
How long should you wait before retesting?
Does the app claim to increase intelligence?
Sources
- The Impact of Situational Test Anxiety on Retest Effects in Cognitive Ability Testing: A Structural Equation Modeling Approach (opens in a new tab)Journal of Intelligence (Jendryczko, Scharfen & Holling, 2019), via PubMed Central — accessed
- Response Time Reduction Due to Retesting in Mental Speed Tests: A Meta-Analysis (opens in a new tab)Journal of Intelligence (Scharfen, Blum & Holling, 2018), via PubMed Central — accessed
- A Consensus on the Brain Training Industry from the Scientific Community (Full Statement) (opens in a new tab)Stanford Center on Longevity and Max Planck Institute for Human Development, 20 October 2014 — accessed
- Trajectories of normal cognitive aging (opens in a new tab)Psychology and Aging (Salthouse), via PubMed Central — accessed
About the author
Reign Creative LLC — The independent app studio that builds the apps covered on this site and publishes every article here. On Google Play it publishes as Reign Collective Apps.
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