Skip to content

Building Your First Base in a Block-Building Game: Shelter, Storage and Light

Starter base ideas for block-building games: picking a site, sizing a first shelter, planning storage and light, and growing the base in stages.

By Published 4 min read

Reign Creative LLC makes Block World RPG Craft & Build, which this article links to, so we have a commercial interest in it. How we write and check articles.

AI-assisted article. Drafted with AI tools from the sources cited below and checked by automated tests and an AI editorial review. No person has reviewed it yet. How we write and check articles.

Key takeaways

  • In survival block games, the first base exists to protect you and store what you gather; Minecraft players build shelters to survive the night.
  • Pick a site close to the resources you need first, and build small: a 5 × 5 hut with three-block walls and a roof takes 71 blocks.
  • Plan storage from the start: whatever you cannot carry on a trip has to live somewhere.
  • In Minecraft, monsters spawn in darker areas, so lighting a base matters; check whether your game works the same way.
  • Grow the base in stages, from shelter to workshop to the larger builds that, Wikipedia notes, players often make once they survive comfortably.

In a survival block-building game, the first real project is a base. It does not need to be beautiful. It needs to keep you safe, hold what you gather and give you somewhere to come back to. This guide covers how to plan one, drawing on Wikipedia's descriptions of survival and sandbox games, with Minecraft, which Wikipedia calls the most successful example of a sandbox game, as the reference point.

What a first base is for

Wikipedia's article on sandbox games describes Minecraft at its core as a survival game in which players collect resources to build tools and construct shelters to protect them from hostile creatures. Its article on survival games adds that players start with crude shelters for protection and, as they gather more resources and survive more readily, go on to build massive structures. A starter base, then, has three jobs:

  1. Shelter: a safe place when the world turns dangerous.
  2. Storage: somewhere to keep what you gather.
  3. A return point: a fixed place to come back to between trips.

Everything else can wait.

Choosing a site

Before placing a block, think about the first few trips. Build close to the resources you will need most at the start, usually wood and stone, so early runs are short. Choose ground you can recognise from a distance, so that you can find your way back after exploring. Flat ground is quicker to build on than a slope, while building into a hillside can save on wall blocks. None of these is a rule; they are trade-offs between time, materials and safety.

Sizing the first shelter

Small is the right size for a first base, because every block must be gathered. A useful benchmark:

Part Blocks
Walls: a 5 × 5 square, 16 blocks per layer, three layers 48
Flat roof over the 5 × 5 square 25
Minus a doorway two blocks high −2
Total 71

That leaves a 3 × 3 floor inside, enough for a few storage spots and a place to craft. If materials are short, a 4 × 4 square with three-block walls takes 12 blocks per layer, 36 for the walls and 16 for the roof: 52 blocks, or 50 with the doorway, for a 2 × 2 interior.

Size pays off later. A 7 × 7 hut built the same way takes 24 blocks per wall layer, so 72 for the walls and 49 for the roof: 119 blocks with the doorway. That is about 1.7 times the materials of the 5 × 5 hut for a 5 × 5 interior, almost three times the floor space. Bigger bases give more floor per block, which is why expanding makes sense once gathering is easy.

Storage from day one

Plan storage early. Whatever you cannot carry on a trip has to live somewhere, so a base is also a warehouse. Group things by type, such as building blocks, tools and food, so you can find them when you return in a hurry.

Light and the night

In Minecraft, Wikipedia explains, monsters spawn in darker areas outside a radius around the player, depending on the difficulty setting, which is why players build shelter to get through the night. That makes light part of base design there: a lit interior and lit surroundings make the area around a base safer. Not every block-building game uses the same rules, so check how monsters appear in the game you are playing before relying on any one trick.

Growing in stages

Once shelter and storage work, expand in steps:

  1. Shelter: the first hut.
  2. Workshop: room to craft and store more.
  3. Projects: the larger builds that, Wikipedia notes, often model real or fictional buildings.

Each stage should pay for the next: gathering trips made easier by a better base bring back the materials to improve it further. How crafting systems work explains why that loop is so compelling.

Your first base in Block World RPG

In Block World RPG Craft & Build, building a base is the second step of the loop set out on the app's page, after starting a world: craft tools and build somewhere to return to between trips for dungeons, monsters and dragons. Its store screenshots show an inventory and backpack, so think about what stays at home and what travels. If you want to build without combat pressure first, its store screenshots show a peaceful survival option and a creative mode with unlimited blocks and flight; creative versus survival mode helps you choose, and the Block World RPG guide covers the trips that follow. It is an original Reign Creative game, not affiliated with Minecraft or any other block-building game, and one of our anime and creative apps. City builders reward the same habit of planning before building, which city builder tips for beginners explores.

Good to know

Frequently asked questions

How big should a starter base be?
Small enough to finish quickly. A 5 × 5 floor with walls three blocks high and a flat roof needs 71 blocks once you leave a two-block doorway, which is enough for shelter and a few storage spots.
Where should I build my first base?
Near the resources you need first, such as wood and stone, so early trips are short. Open, visible ground also makes the base easier to find again after you explore.
Why does lighting matter in a block-building base?
In Minecraft, Wikipedia explains, monsters spawn in darker areas depending on the difficulty setting, so a dark interior or a dark area nearby can invite trouble. Not every block game uses that rule, so check how yours works.
When should I build a bigger base?
Once your basic needs are met. Wikipedia's survival game article notes that Minecraft players start with crude shelters and, as they gather more resources and survive more readily, go on to create massive structures.

Sources

  1. Minecraft (opens in a new tab)Wikipedia — accessed
  2. Survival game (opens in a new tab)Wikipedia — accessed
  3. Sandbox game (opens in a new tab)Wikipedia — accessed

About the author

— The independent app studio that builds the apps covered on this site and publishes every article here. On Google Play it publishes as Reign Collective Apps.

We use AI tools to help research, draft and edit our articles. Each article lists the sources its factual claims rely on, and details about our apps come from their live Google Play listings. No article on this site has been reviewed by an independent expert unless the reviewer is named on it.

No person at Reign Creative LLC has read this article in full. It was published after automated checks and an AI editorial review, which are described in our editorial policy and are not the same as a person reading every sentence.

Spotted an error? Tell us — how corrections are handled is set out in our editorial policy.