Key takeaways
- 162-0 Baseball Draft & GM Team drafts nine players and a coach, then projects a 162-game record.
- Players compare pitchers and hitters on ERA, WHIP, home runs, on-base ability, fielding, speed and WAR.
- Every record is a projection; the game has no live results and no online multiplayer.
- Ratings are the game's own estimates of real careers, and no league or players' association licenses it.
- It is free and ad-supported with optional premium options; any sale runs through a Play Console transfer request.
WAR, WHIP and on-base ability are the columns 162-0 Baseball Draft & GM Team asks you to draft by, and a projected 162-game season is the verdict on how you used them. Reign Creative LLC owns the app and is open to partnerships with stats communities and sports-strategy publishers, and to acquisition discussions with buyers. This overview explains what the game does and what each kind of partner would be dealing with.
A projection engine, not a live game
The Google Play listing frames the game around one question: what record would this roster actually post? You draft nine players one position at a time and finish by picking a coach. While drafting, you compare pitchers and hitters on ERA, WHIP, home runs, on-base ability, fielding, speed and WAR. The simulator then projects a 162-game record from roster quality, position fit, hitting, pitching, speed, defence and coaching.
The perfect result in the title is, in the listing's words, designed to be rare. After the draft, Franchise GM Mode covers the batting order, rotation and bullpen, payroll and front-office calls. Other modes include Unlimited Draft, a ten-pick Limited Refresh Draft with no rerolls, payroll-focused drafting, VS Computer, Battle Mode, Daily Challenge and Baseball IQ. Everything runs on projections: the listing is explicit that there are no live results and no online multiplayer.
The app is free to download and supported by ads, with optional premium options for an ad-free experience. Its player guide is the baseball draft and GM guide, and the app page is /apps/baseball-draft-gm-team/.
Why stats communities are the first audience
The listing's own stat columns are the vocabulary of sabermetrics. A community that already reads explainers such as how WAR is calculated or FIP versus ERA will understand the drafting decisions immediately. Partnership ideas we would discuss:
- Shared challenges built on the Daily Challenge or the no-reroll Limited Refresh Draft, with members comparing projected records.
- Baseball IQ segments for a podcast or newsletter.
- Cross-promotion to members who enjoy roster construction more than live play.
A worked example for a community post: a club projected to win 60% of its games would finish 0.6 × 162 = 97.2, so about 97 wins and 65 losses. Framing a challenge as "who can project the most wins from a ten-pick limited draft" gives members a clear score. The site's look at whether any team has gone 162-0 gives the historical context for why the perfect record is so hard.
Real careers, unofficial ratings
Stats people will ask where the numbers come from, so here is the position as the app's page on this site states it. The draftable names are drawn from real ballplayers' careers; the ratings attached to them are the game's own estimates and should never be quoted as a player's official line. The game is not affiliated with, endorsed by or licensed by any league, team, players' association or athlete. For a community partner that means calling the ratings what they are, the game's own model. For a data company it means a licensed feed or official logos would be a separate project that starts with whoever owns those rights, not with us. Diligence by a buyer would naturally include how the estimates were compiled.
What a strategy publisher would take on
A publisher would be looking at a contained, replayable title with a clear win condition. Routes we are open to include publishing and distribution in new regions, licensing or a white-label edition where technically feasible, co-development of new modes, localisation, and acquisition. Because there is no multiplayer today, competitive online features would be new development.
Ownership: what moves and what is negotiated
A sale uses Google Play's transfer process. Google says users, download statistics, ratings and reviews, content ratings and store listing information move to the new account, along with subscriptions and previously submitted policy documentation. Orders created before the transfer stay with the original account, and refunds for them have to be handled from there or through the Google Play Developer API. Because the app has in-app products, the buyer needs an active payments profile; ad SDK integrations must be updated after the move. Everything outside Play — code, artwork, support during handover — is set by the written agreement.
Sending a first note about 162-0
The inquiry form on the partnerships page composes an email for you; you can also write to ReignCreativeSupport@gmail.com. Say who you are, which app, and what you are proposing, briefly. Please leave confidential, financial or personal information out of a first message. A call follows if there is a fit. Nothing is binding until due diligence is complete and both sides sign; we do not publish prices or financial figures.
The app is one of the portfolio's sports and GM games, several of which share its draft-and-project design.
Good to know
Frequently asked questions
Would Reign Creative sell 162-0 Baseball Draft & GM Team?
How rare is a perfect record in 162-0 Baseball Draft & GM Team?
Could a sabermetrics blog run draft challenges with 162-0 Baseball Draft?
Does 162-0 Baseball Draft & GM Team use live game results?
Sources
- 162-0 Baseball Draft & GM Team - Apps on Google Play (opens in a new tab)Google Play — accessed
- Transfer apps to a different developer account (opens in a new tab)Google Play Console Help — accessed
League, team and athlete names appear here only to identify the rules, records and history being discussed. Reign Creative LLC's sports games are not affiliated with, endorsed by or licensed by any league, team, players' association or athlete, and all names and marks belong to their owners.
About the author
Reign Creative LLC — The independent app studio that builds the apps covered on this site and publishes every article here. On Google Play it publishes as Reign Collective Apps.
We use AI tools to help research, draft and edit our articles. Each article lists the sources its factual claims rely on, and details about our apps come from their live Google Play listings. No article on this site has been reviewed by an independent expert unless the reviewer is named on it.
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